How to Win a Grand Slam Guidebook | Design Tools 3 | Dec 2025 | MultiMedia
How to Win a Grand Slam Guidebook | Design Tools 3 | Dec 2025 | MultiMedia
This project was for my Design Tools 3 class at Durham College. The goal of the project was to create an guidebook on any topic of our choice that we had a good understanding of. Whether we wanted to make it interactive was up to us, and we had alot of control over the project. I wanted to create something that not necessarily told you step by step how to do something, but more so of the physical, mental, and emotional challenges that athletes must overcome in order to be great. This book focuses on Andy Murray, Rafael Nadal, Roger Federer, and Novak Djokovic and how they manage themselves. The book features scanned and cut artwork, as well as a pop-up feature. So many small details are featured within the project as well, that help to tell a story of greatness.
Materials Used: Masking Tape, 8pt 12x18" silk paper, glue.
Software Used: Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Epson ScanSmart 2.
Dimensions: 0.25" x 6" x 9" | 0.635cm x 15.24cm x 22.86cm